Saturday, 18 December 2010
The Christmas Season
I may be off university but I shall still be working on my assignment. I've managed to download a trail version of the 2011 version. It last for 30 days which should be enough time before the deadline. I've tried to get the full version but I can't access my student email for some reason which is required. But a trail version shall do for now
Monday, 13 December 2010
A Perfect Tutorial?
Browsing through the internet searching for tutorials, I've find a blog page that might be the perfect tutorial I need. It shows a technique called Expressions. From what I can gather, it allows you to animate a model without the use of keyframes. The example happened to be a bug with wings. I could follow that example to model my Moth. I have been having a little trouble trying to figure out how to create the Moth so hopefully this would give me a solution.
The secret behind animating the wings appears to be some coding that must be added in the expression editor:
(With lWing being the name of your model)
This code controls the X Rotation of the model and the "*10" part makes the flapping of the wings faster which makes it easier to see.
To make the wing back and forth, you add this code:
(To make the right wing animate properly, add a minus sign in front of "sin")
You can find more details here: http://www.talino.org/tutorials/exp1/
I haven't tested this out yet as currently, Maya is still down but I do plan to download Maya at home so I can try it anytime (and so I can work throughout the Christmas holidays) where ever it's the full version of a trail version.
The secret behind animating the wings appears to be some coding that must be added in the expression editor:
lWing.rotateX = time * 10;
(With lWing being the name of your model)
This code controls the X Rotation of the model and the "*10" part makes the flapping of the wings faster which makes it easier to see.
To make the wing back and forth, you add this code:
lWing.rotateX = sin (time * 10) * 40;(To make the right wing animate properly, add a minus sign in front of "sin")
You can find more details here: http://www.talino.org/tutorials/exp1/
I haven't tested this out yet as currently, Maya is still down but I do plan to download Maya at home so I can try it anytime (and so I can work throughout the Christmas holidays) where ever it's the full version of a trail version.
Tuesday, 7 December 2010
Another walk cycle preview
This is the preview of the improved walk cycle that I've done a few days ago using that reference I've posted earlier.
Monday, 29 November 2010
Some images
Saturday, 27 November 2010
Can you believe it's nearly Christmas?
If you're wondering how I'm doing with my work, then here's an update:
I've been improving the Walk Cycle in modeling too using this as a reference:
But I've also got started on modeling the lamp. I just need to model the Moth which might take some time...
I've been improving the Walk Cycle in modeling too using this as a reference:
Wednesday, 17 November 2010
Progress!
I've woken up late this morning as my alarm failed and I end up waking an hour later (but I still got into university in time) plus the weather is awful.
But it's not all gloom today.
Here's a preview of the Walk cycle I've done so far yesterday with the legs moving. It's not perfect but I'm glad I've made progress.
But it's not all gloom today.
Here's a preview of the Walk cycle I've done so far yesterday with the legs moving. It's not perfect but I'm glad I've made progress.
Tuesday, 16 November 2010
A New Hope
I've actually made some progress in Maya. Managed to start the Walk Cycle animation (which is also part of the assignment). So far, I've focused on moving the legs. It might not look perfect but I'm pleased that I've made an attempt in it.
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