Thursday, 20 January 2011

Last few things to take care of

Combinding the render scenes in a program I have called Vegas Movie Studio (highly recommended if you're looking into creating videos. It doesn't crash all the time unlike Microsoft Movie Maker) I've managed to create a rendered animation for your viewing pleasures. In addition, I've added two sound effects from this website(fire and some random interface sound effect) just to give the animation more atmosphere.




Now you may have some questions to ask me like how did I put up a texture? And how did I add the fire effect. Well to save you the bother from finding out yourself through confusing tutorials, I've created some steps myself:

First, here's how you add some textures of your own:

  • Take a picture of the texture you want
  • You may edit it in a picture editing software first such as photoshop if needed
  • In Maya, click on the following menus Window -> Rendering Editors -> Hypershade
  • Choose a Surface (e.g. Phong)
(the next few steps may vary depending on what version of Maya you have)
  • On the surface menu on right of the screen, choose Colour (Box) -> File
  • Find and open your file
  • Hold down Right Click on your material
  • From the material menu, choose Material -> Assign existing material -> Your surface name
  • Please note that the material will only display on render
If you want to set an object on fire...

  • It is recommended to convert NURBS to Polygon as it’ll affect the flame quality, especially If you want to set fire to a group of NURBS Surfaces. To do this, select the following: Modify > Convert > NURBS to Polygons, then choose Polygons > Combine
  • Change the menu to "Dynamic", then choose Effects -> Create Fire
  • Play animation to make them appear
  • Render shows them properly
  • You can make the flame appear on certain flames by editing the time attributes under the “particleShape1” tab
Hope that explains it and I hope you've enjoyed the animation

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